using System;
using System.Net;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Documents;
using System.Windows.Ink;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Animation;
using System.Windows.Shapes;

namespace Silvery
{
    public sealed class GlobleConfig
    {
        private static Size sceneGridSize = new Size(10, 10);
        public static Size SceneGridSize
        {
            get
            {
                
                return sceneGridSize;
            }
        }
        /// <summary>
        /// 默认物体移动速度，为5个像素每个间隔
        /// </summary>
        public const double DefaultObjectMoveCost = 200;
        public const int BlockColorInt = -16777216;
        
    }
}
